My Essentials Window in Photoshop Went Wide and I Need to Make It Skinny Again
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Liquify filter overview
The Liquify filter lets you push button, pull, rotate, reflect, pucker, and bloat whatever area of an prototype. The distortions y'all create can be subtle or desperate, which makes the Liquify command a powerful tool for retouching images equally well as creating artistic effects. The Liquify filter can be applied to 8‑bits per-channel or 16‑bits per-channel images.
Tools, options, and an prototype preview for the Liquify filter are bachelor in the Liquify dialog box. To brandish the dialog box, choose Filter > Liquify. Select Advanced Mode to access more options.
Magnify or reduce the preview image
Select the Zoom tool in the Liquify dialog box, and click or drag in the preview epitome to zoom in; agree down Alt (Windows) or Option (Mac), and click or drag in the preview image to zoom out. Alternatively, you can specify a magnification level in the Zoom text box at the bottom of the dialog box.
Navigate in the preview image
Select the Mitt tool in the Liquify dialog box, and drag in the preview epitome. Alternatively, concur downwards the spacebar with any tool selected, and drag in the preview epitome.
Liquify filter enhancements (Creative Cloud but)
In the Artistic Cloud version of Photoshop, the Liquify filter is significantly faster than previous versions. The Liquify filter now supports Smart Objects, including Smart Object video layers, and is applied every bit a smart filter.
Another enhancement to the Liquify filter is an added behavior for the Reconstruct tool. If you lot concord downwardly the alt (Windows) or Option (Mac Os) cardinal while dragging the tool beyond a warp, the Reconstruct tool smooths a warp rather than scaling dorsum or removing it.
Applying Liquify every bit a smart filter (Artistic Cloud only)
The Liquify filter supports Smart Objects, including Smart Object video layers, and is applied as a smart filter. When applying the Liquify filter to a Smart Object, meshes are now automatically saved into your document. Meshes applied to Smart Objects are compressed and re-editable when reapplying the Liquify filter. Keep in mind that the embedded meshes, even compressed ones, increment the file size.
To apply the Liquify filter equally a smart filter:
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In the Layers panel, select a Smart Object layer.
Face-Aware Liquify
Introduced in Photoshop CC 2015.five release
The Liquify filter features avant-garde face-enlightened functionality that automatically identifies eyes, noses, mouths, and other facial features, making it piece of cake for you to adjust them. Face up-Aware Liquify is corking for retouching portrait photos, creating caricatures, and doing much more.
You can utilise Face-Aware Liquify as a smart filter for non-destructive editing. See Utilise smart filters in Photoshop to understand how.
Prerequisite: Enable the graphics processor
As a prerequisite to using Face-enlightened Liquify functionality, ensure that the graphics processor is enabled in your Photoshop preferences.
- CullEdit > Preferences > Performance.
- In the Graphics Processor Settings area, select Use Graphics Processor.
- Click Avant-garde Settings. Ensure that Employ Graphics Processor To Advance Computation is selected.
- Click OK.
These settings are enabled by default when you launch Photoshop for the first time. If you have questions regarding GPU usage in Photoshop, consult this document.
Arrange facial features using on-screen handles
- In Photoshop, open up an paradigm with one or more faces.
- Select Filter > Liquify. Photoshop opens the Liquify filter dialog.
- In the Tools panel, select (Face tool; keyboard shortcut: A). The faces in the photo are automatically identified.
- When you hover the arrow over the faces, Photoshop displays intuitive on-screen controls around them. Adjust the controls to make adjustments to the faces. For example, you lot can increment the centre size or decrease the face width.
- When you're satisfied with the changes, click OK.
Adjust facial features using sliding controls
- In Photoshop, open an epitome with one or more faces.
- Select Filter > Liquify. Photoshop opens the Liquify filter dialog.
- In the Tools panel, select (Face tool; keyboard shortcut: A).
The faces in the photo are automatically identified and one of the faces selected. The identified faces are also listed in the Select Face pop-up carte du jour in the Confront-Aware Liquify surface area of the Properties panel. You can select a unlike face by clicking it on the sail or selecting it from the pop-up menu.
- Adjust the sliders in the Face up-Aware Liquify area to make advisable changes to the facial features.
Move the slider options for the left and right eyes to utilise independent/asymmetrical furnishings to the eyes.
Click the link icon to lock the settings for the left and right eyes together. This option helps use symmetrical effects to the eyes.
- When you're satisfied with the changes, click OK.
You lot can use a combination of on-screen handles and sliding controls for better control over Face-Aware Liquify changes.
Useful considerations
- Face-Aware Liquify functionality works best on facial features facing the camera. For best results, rotate any titled faces earlier applying the settings.
- The Reconstruct and Restore All options don't utilise to Face-Aware Liquify changes. Use Reset andAll options in the Face-Aware Liquify area to reset the changes practical to a selected face and all faces, respectively.
Several tools in the Liquify dialog box misconstrue the brush area when you lot hold downward the mouse button or drag. The distortion is concentrated at the eye of the brush area, and the issue intensifies as you hold downward the mouse push button or repeatedly drag over an area.
Forrad Warp tool
Pushes pixels forward as you drag.
Shift-click with the Warp tool, the Button Left tool, or the Mirror tool to create the consequence of dragging in a direct line from the previous point you clicked.
Reconstruct tool
Reverses the distortion you've already added, equally you hold down the mouse push button and drag.
Twirl Clockwise tool
Rotates pixels clockwise as yous hold down the mouse button or drag. To twirl pixels counterclockwise, hold down Alt (Windows) or Choice (Mac OS) as you concord down the mouse button or drag.
Crease tool
Moves pixels toward the center of the castor expanse equally you agree downwards the mouse push button or elevate.
Bloat tool
Moves pixels away from the centre of the castor area as you concur down the mouse button or elevate.
Push Left tool
Moves pixels to the left when you elevate the tool straight up (pixels move to the correct if you elevate down). You lot tin likewise elevate clockwise around an object to increase its size, or drag counterclockwise to decrease its size. To push button pixels right when yous elevate straight upward (or to move pixels left when you elevate down), hold downwardly Alt (Windows) or Option (Mac Bone) as you lot drag.
In the tool options area of the dialog box, set up the following options:
Brush Size
Sets the width of the brush you'll use to distort the prototype.
Brush Density
Controls how a castor feathers at the edge. An effect is strongest in the middle of the brush and lighter at the edge.
Brush Pressure
Sets the speed at which distortions are made when you drag a tool in the preview image. Using a low brush pressure makes changes occur more slowly, so it's easier to stop them at exactly the right moment.
Brush Rate
Sets the speed at which distortions are applied when you go on a tool (such as the Twirl tool) stationary in the preview image. The higher the setting, the greater the speed at which distortions are applied.
Stylus Pressure
Uses pressure readings from a stylus tablet. (This option is available just when you are working with a stylus tablet.) When selected, the brush pressure for the tools is the stylus pressure multiplied by the Brush Pressure level value.
Distort an image
If a type layer or a shape layer is selected, you must rasterize the layer before proceeding, making the type or shape editable by the Liquify filter. To distort type without rasterizing the blazon layer, use the Warp options for the Type tool.
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Select the layer you desire to distort. To modify only part of the current layer, select that area.
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Freeze areas of the image that yous don't want to alter.
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Choose any of the liquify tools to misconstrue the preview image. Drag in the preview image to misconstrue the prototype.
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After distorting the preview image, you can:
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Use the Reconstruct tool or Reconstruct Options to fully or partially contrary the changes.
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Use other tools to change the prototype in new means.
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Click OK to close the Liquify dialog box and utilise the changes to the active layer.
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Click Abolish to shut the Liquify dialog box without applying changes to the layer.
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Hold down Alt (Windows) or Option (Mac Os) and click Reset to revert all distortions to the preview prototype and reset all options to their defaults.
You can use the Edit > Fade command to create boosted effects.
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Freeze and thaw areas
You tin freeze areas that you don't want to modify or thaw frozen areas to make them editable again. You tin can also capsize both frozen and thawed areas.
Freeze areas
Past freezing areas of the preview image, you protect those areas from changes. Frozen areas are covered past a mask that you paint using the Freeze Mask tool. You can also use an existing mask, selection, or transparency to freeze areas. You can view the mask in the preview paradigm to assistance y'all apply distortions.
Using the Freeze Mask tool
Select the Freeze Mask tool and elevate over the surface area you want to protect. Shift-click to freeze in a direct line between the electric current point and the previously clicked point.
Using an existing selection, mask, or transparency channel
If you're applying the Liquify filter to a layer with a selection, layer mask, transparency, or alpha channel, choose Selection, Layer Mask, Transparency, or Quick Mask from any of the five icons' pop‑upwards card in the Mask Options expanse of the dialog box. This determines how areas of the preview image are frozen or masked.
Freezing all thawed areas
Click Mask All in the Mask Options area of the dialog box.
Inverting thawed and frozen areas
Click Capsize All in the Mask Options surface area of the dialog box.
Showing or hiding frozen areas
Select or deselect Testify Mask in the View Options expanse of the dialog box.
Changing the color of frozen areas
Cull a color from the Mask Color pop‑up carte in the View Options area of the dialog box.
Mask options with the Liquify filter
When you lot accept an existing choice, transparency, or mask in an image, that data is retained when the Liquify dialog box opens. You tin can choose 1 of the following mask options:
Supersede Selection
Shows the selection, mask, or transparency in the original paradigm.
Add To Option
Shows the mask in the original image, so that you tin add together to the selection using the Freeze Mask tool. Adds selected pixels in channel to the current frozen area.
Subtract From Choice
Subtracts pixels in channel from the current frozen area.
Intersect With Selection
Uses only pixels that are selected and currently frozen.
Capsize Selection
Uses selected pixels to invert the current frozen area.
If a option exists, the filter limits the preview and processing to the rectangular surface area containing that selection. (For rectangular marquee selections, the selected expanse and preview are identical, then choosing Selection from the mask pick menus to a higher place has no effect.)
Thaw areas
To thaw frozen areas so they're editable, exercise any of the following:
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Select the Thaw Mask tool, and elevate over the surface area. Shift-click to thaw in a straight line betwixt the current point and the previously clicked bespeak.
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To thaw all frozen areas, click the None button in the Mask Options area of the dialog box.
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To invert frozen and thawed areas, click Invert All in the Mask Options surface area of the dialog box.
Work with meshes
Using a mesh helps you see and proceed track of distortions. You can cull the size and color of a mesh, and relieve the mesh from 1 image and use it to other images.
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To show a mesh, select Bear witness Mesh in the View Options area of the dialog box, and choose a mesh size and mesh color.
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To just show a mesh, select Prove Mesh and then deselect Show Image.
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To save a distortion mesh, after distorting the preview epitome, click Salve Mesh. Specify a name and location for the mesh file, and click Save.
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To employ a saved distortion mesh, click Load Mesh, select the mesh file you want to utilize, and click Open. If the image and distortion mesh aren't the aforementioned size, the mesh is scaled to fit the image.
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To utilize the last saved baloney mesh, click Load Last Mesh.
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(Creative Cloud) Meshes are automatically saved in your document. Meshes applied to Smart Objects are compressed and re-editable.
(Creative Cloud) Embedded meshes, even compressed ones, increase file size.
Work with backdrops
Yous tin can choose to evidence just the active layer in the preview image, or you tin show boosted layers in the preview prototype as a backdrop. Using the Mode options, yous can position the properties in front of or backside the active layer to go on track of your changes, or to line up a distortion with another distortion fabricated in a unlike layer.
Only the active layer is distorted, even if other layers are displayed.
Showing the backdrop
Select Show Backdrop, then choose Background from the Utilise carte and an selection from the Mode menu.
Showing changes to the target layer without showing the backdrop
Select All Layers from the Use menu. Setting the Opacity to 0 shows but the target layer with the full effects of the Liquify filter. Setting the Opacity to a higher value shows less of the Liquify filter's effect on the target layer.
Changing the blending between the target layer and the properties
Specify a Opacity value.
Determining how the target layer and the backdrop are combined in the prototype preview
Choose an pick from the Mode carte du jour.
Hiding the backdrop
Deselect Bear witness Backdrop in the View Options area of the dialog box.
Reconstruct distortions
After you distort the preview paradigm, you tin can use a variety of controls and reconstruction modes to reverse changes or redo the changes in new ways. Reconstructions tin can be applied two ways. You can apply a reconstruction to the entire paradigm, smoothing out the distortion in unfrozen areas, or y'all tin can employ the reconstruction tool to reconstruct specific areas. If you want to prevent reconstruction of distorted areas, you can utilize the Freeze Mask tool.
A. Original imageB. Distorted with frozen areasC. Reconstructed in Rigid mode (using button)D. Thawed, edges reconstructed in Smooth way (using tool)
Reconstruct an entire image
Click Reconstruct in the Reconstruct Options area of the dialog box. Then, in the Revert Reconstruction dialog box, specify an corporeality and click OK.
Remove all distortions
Click Restore All in the Reconstruct Choice area of the dialog box. This removes distortions even in frozen areas.
Reconstruct role of a distorted image
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Freeze areas you want to go along distorted.
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Select the Reconstruct tool and specify brush options in the Tool Options area of the dialog box.
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Drag over the area yous want to reconstruct. Pixels movement more than quickly at the castor center. Shift-click to reconstruct in a directly line betwixt the current betoken and the previously clicked point.
Source: https://helpx.adobe.com/photoshop/using/liquify-filter.html
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